Rhudaug
Human
Level 8
1300 DP · 1225 XP
| Value | Ki | Accum | |
|---|---|---|---|
| Strength | |||
| Dexterity | |||
| Agility | |||
| Constitution | |||
| Intelligence | – | – | |
| Power | |||
| Willpower | |||
| Perception | – | – |
Limitations:
Human
| Life Points | |
|---|---|
| Initiative | |
| Martial Knowledge | |
| Fatigue | |
| Regeneration | |
| Size | |
| Movement Value | |
| Attack | |
| Block | |
| Dodge | |
| Wear Armour | |
| Psychic Points |
Life Points
125
/ 125
Fatigue
6
/ 6
Shields, Ki, penalties and time passing: the Combat tab.
| In hand | Atk | Blk | Dmg | Init | AT− |
|---|---|---|---|---|---|
| Unarmed Combat Impact | – |
Dodge
Creature powers
No weapons or shields in Equipment yet.
- Innate Spell: Total Illusion · 9 a day · no Zeon
| Armour | Value | Resistance | Value |
|---|---|---|---|
| Cut | Presence | ||
| Impact | |||
| Thrust | Physical | ||
| Heat | Disease | ||
| Electricity | Venom | ||
| Cold | Magic | ||
| Energy | Psychic | ||
Damage Barrier · attacks with less Base Damage do nothing
Worn
Requirement 0 · Wear Armour -5 (−5 to physical actions) · 2 layers: −20 Initiative and affected secondary skills
| Zeon | |
|---|---|
| Magic Accumulation | |
| Daily Regeneration | |
| Real Regeneration | |
| Magic Level | |
| Level of learning | |
| Magic Projection | |
| Summon | |
| Control | |
| Bind | |
| Banish |
General Theorem
Daily spells
Alter Appearance (Arcane) · 15 Zeon a day
Regeneration (Arcane) · 25 Zeon a day
Increase Resistances (Arcane) · 40 Zeon a day
Damage Barrier (Arcane) · 15 Zeon a day
Pass Without Leaving Trace (Basic) · 10 Zeon a day
Infinite Bag (Arcane) · 15 Zeon a day
Sweet Talk (Arcane) · 15 Zeon a day
Change of Outlook (Arcane) · 15 Zeon a day
Creation
· 22
Illusion
· 28
Learnt
· Free Access and single spells
20 skills
| Athletics | |
|---|---|
| Acrobatics | |
| Athleticism | |
| Climb | |
| Jump | |
| Ride | |
| Swim | |
| Social | |
| Intimidate | |
| Leadership | |
| Persuasion | |
| Style | |
| Trading | |
| Streetwise | |
| Etiquette | |
| Perceptive | |
| Notice | |
| Search | |
| Track | |
| Intellectual | |
| Animals | |
| Appraisal | |
| Herbal Lore | |
| History | |
| Magic Appraisal | |
| Medicine | |
| Memorize | |
| Navigation | |
| Occult | |
| Science | |
| Law | |
| Tactics | |
| Vigor | |
| Composure | |
| Withstand Pain | |
| Feats of Strength | |
| Subterfuge | |
| Theft | |
| Disguise | |
| Hide | |
| Stealth | |
| Trap Lore | |
| Lock Picking | |
| Poisons | |
| Ki Concealment | |
| Creative | |
| Art | |
| Dance | |
| Music | |
| Sleight of Hand | |
| Forging | |
| Alchemy | |
| Goldsmithing | |
| Runes | |
| Tailoring | |
| Combat Marionettes | |
| Ritual Calligraphy | |
| Animism | |
| Piloting | |
Martial Knowledge 160 · spent 160 ·
0 left
Recovers 1 Ki every hour in each characteristic (double while meditating)
- Use of Ki L2 40 MK
- Use of Necessary Energy L3 10 MK
- Elimination of Necessities L3 10 MK
- Weight Elimination L4 10 MK
- Ki Concealment · 152 L4 10 MK
- Levitation L5 20 MK
- Flight L6 20 MK
- Object Motion L7 10 MK
- Ki Transmission L7 10 MK
- Ki Healing L8 10 MK
- Superior Healing L8 10 MK
No portrait yet
- The Gift 2 CP
- Attribute: Power +1 1 CP
- Fortunate 1 CP
- Aptitude for Magic Development 1 CP
- Superior Magic Recovery (Quadruple) 3 CP
- Natural Power 1 CP
- Unlucky Destiny 2 CP
- Sickly 1 CP
- Susceptible to Poisons 1 CP
- Slow Healer 1 CP
-
Level 1 Illusionist600 DP · 600 spent · 0 leftNatural bonus: 7 of 7 picked
-
Level 2 Illusionist100 DP · 100 spent · 0 leftAdvancement: +1 PowerNatural bonus: 7 of 7 picked
-
Level 3 Illusionist100 DP · 100 spent · 0 leftNatural bonus: 7 of 7 picked
-
Level 4 Illusionist100 DP · 95 spent · 5 leftAdvancement: +1 IntelligenceNatural bonus: 7 of 7 picked
-
Level 5 Freelancer100 DP + 5 carried − 20 class change · 85 spent · 0 leftNatural bonus: 12 of 12 picked
-
Level 6 Freelancer100 DP · 95 spent · 5 leftAdvancement: +1 PowerNatural bonus: 12 of 12 picked
-
Level 7 Freelancer100 DP + 5 carried · 95 spent · 10 leftNatural bonus: 12 of 12 picked
-
Level 8 Freelancer100 DP + 10 carried · 107 spent · 3 leftAdvancement: +1 IntelligenceNatural bonus: 12 of 12 picked
| Armour | |
|---|---|
| Complete Leather +10 worn | |
| Armored Longcoat +10 worn | |
No Elan yet.
Chimera
Advanced
370 of 370 DP
Racial Vice (-10) Lechery
Extreme Vulnerability: Iron (-40)
Specific Element · Weakness · MR or PhR vs. 140
Extreme Vulnerability: True Name (-20)
Word or Sound · Weakness (shared: bought once) · MR or PhR vs. 140
Innate Spell: Total Illusion (Arcane) (370)
Additional Use ×8