A character builder for the Wild Talents 2E (ORE) roleplaying game.
No account, no commitment — the Create tab above is a live, blank builder you can freely experiment with: add stats, skills, and powers and watch the point costs work in real time. The Sheet tab shows a real, finished character's read-only sheet, so you can see what the end result looks like at the table. Nothing you do in either tab gets saved until you're signed in.
When you're ready to build your own, create an account — it's just a username and password, nothing else.
This is an organized collection of the game rules from *Wild Talents Essential Edition*, revised into a web-oriented reference structure and integrated with the campaign's approved rule changes.
This collection is being prepared for review and is not a statement that the original text has been released under an open license. *Wild Talents* and its original rules text remain the property of their respective copyright holders.
Enter a dice pool to see the odds of rolling a matched set of at least a given Width. Hard Dice and Wiggle Dice are never random — they guarantee width once your Normal Dice are rolled, so only the Normal Dice portion is a real probability.
| Width |
|---|
| Skill | Type | Native | Hyper | Hard | Wiggle | Cost |
|---|---|---|---|---|---|---|
| Athletics | 0 | |||||
| Block | 0 | |||||
| Brawling | 0 | |||||
| Endurance | 0 | |||||
| Melee Weapon | 0 |
| Skill | Type | Native | Hyper | Hard | Wiggle | Cost |
|---|---|---|---|---|---|---|
| Dodge | 0 | |||||
| Driving | 0 | |||||
| Ranged Weapon | 0 | |||||
| Stealth | 0 |
| Skill | Type | Native | Hyper | Hard | Wiggle | Cost |
|---|---|---|---|---|---|---|
| Empathy | 0 | |||||
| Perception | 0 | |||||
| Scrutiny | 0 |
| Skill | Type | Native | Hyper | Hard | Wiggle | Cost |
|---|---|---|---|---|---|---|
| First Aid | 0 | |||||
| Knowledge | 0 | |||||
| Language | 0 | |||||
| Medicine | 0 | |||||
| Navigation | 0 | |||||
| Research | 0 | |||||
| Security Systems | 0 | |||||
| Streetwise | 0 | |||||
| Survival | 0 | |||||
| Tactics | 0 |
| Skill | Type | Native | Hyper | Hard | Wiggle | Cost |
|---|---|---|---|---|---|---|
| Lie | 0 | |||||
| Performance | 0 | |||||
| Persuasion | 0 |
| Skill | Type | Native | Hyper | Hard | Wiggle | Cost |
|---|---|---|---|---|---|---|
| Interrogation | 0 | |||||
| Intimidation | 0 | |||||
| Leadership | 0 | |||||
| Stability | 0 |
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