Ordinary People.
Extraordinary Power.

A character builder for the Wild Talents 2E (ORE) roleplaying game.

Look Around First

No account, no commitment — the Create tab above is a live, blank builder you can freely experiment with: add stats, skills, and powers and watch the point costs work in real time. The Sheet tab shows a real, finished character's read-only sheet, so you can see what the end result looks like at the table. Nothing you do in either tab gets saved until you're signed in.

When you're ready to build your own, create an account — it's just a username and password, nothing else.

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0 of 250
2nd Edition
Archetype
Willpower
Base Will 0
Willpower 0
Archetype
Motivations
Body 0D
Athletics 0D
Block 0D
Brawling 0D
Endurance 0D
Melee Weapon * 0D
Coordination 0D
Dodge 0D
Driving * 0D
Ranged Weapon * 0D
Stealth 0D
Sense 0D
Empathy 0D
Perception 0D
Scrutiny 0D
Mind 0D
First Aid 0D
Knowledge * 0D
Language * 0D
Medicine 0D
Navigation 0D
Research 0D
Security Systems 0D
Streetwise 0D
Survival 0D
Tactics 0D
Charm 0D
Lie 0D
Performance * 0D
Persuasion 0D
Command 0D
Interrogation 0D
Intimidation 0D
Leadership 0D
Stability 0D
Powers
Basics
Characters
Combat
Powers
Equipment
Reference
Imperial

Wild Talents Rules Reference

This is an organized collection of the game rules from *Wild Talents Essential Edition*, revised into a web-oriented reference structure and integrated with the campaign's approved rule changes.

This collection is being prepared for review and is not a statement that the original text has been released under an open license. *Wild Talents* and its original rules text remain the property of their respective copyright holders.

Start here

Contents

  1. Basics
  2. Characters
  3. Combat
  4. Powers
  5. Equipment
  6. Reference