Lore of Fire

Kindleflame (Attribute)

All Lore of Fire spells are Flaming Attacks. If a direct damage or magic missile spell from this Lore hits a unit already hit by a Lore of Fire direct damage/magic missile spell in the same Magic phase (even from a different Wizard), it inflicts an additional D6 hits.

Fireball (Signature): 5+

Signature Spell. Magic missile, range 24", D6 Strength 4 hits. May instead extend range to 36" and increase hits to 2D6, increasing the casting value to 10+, or extend range to 48" and increase hits to 3D6, increasing the casting value to 15+.

Cascading Fire-Cloak: 5+

Remains in play. Augment, range 12". At the end of each Magic phase, any enemy unit in base contact with the target suffers 2D6 Strength 4 hits. May instead extend range to 24", increasing the casting value to 8+.

Flaming Sword of Rhuin: 8+

Augment, range 24". The target unit (except mounts) gains +1 To Wound with all attacks and the Magical Attacks and Flaming Attacks special rules until the start of the caster's next Magic phase. May instead extend range to 48", increasing the casting value to 11+.

The Burning Head: 10+

Direct damage. Extend an 18" line within the caster's front arc directly away from their base; each model in the way (as for a bouncing cannonball) suffers a Strength 4 hit. A unit suffering casualties must take a Panic test. May instead extend the bounce to 36", increasing the casting value to 13+.

Piercing Bolts of Burning: 10+

Magic missile, range 24", D3 Strength 4 hits for each rank (including incomplete ranks) in the target unit. May instead extend range to 48", increasing the casting value to 13+.

Fulminating Flame Cage: 11+

Hex, range 24". The target unit immediately suffers D6 Strength 4 hits. If it moves, flees or pursues, every model in it suffers a Strength 4 hit and the spell ends; otherwise it ends automatically at the start of the caster's next Magic phase. May instead extend range to 48", increasing the casting value to 14+.

Flame Storm: 13+

Direct damage. Place the small template anywhere within 30" of the caster; it scatters D6". All models hit suffer a Strength 4 hit. May instead use the large template (scattering 2D6" instead), increasing the casting value to 16+.


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